![]() Not only is this a great accessibility feature, but it would also help new speedrunners learn the game.ģ: Button remapping. in this case if the first two drops were coins, 10 sticks and 5 brush would have to drop before seeing any more coins. ![]() My suggestion is use Subnautica's system where the random pickups come from a pool that has to cycle though all the items before getting refreshed. If it keeps like this, the top of the leaderboards and most interesting strategies will be kept behind hundreds of RNG rolls. What I mean by this is that drops right now seem to be random on what and how many. In the interest of having the keep growing and shaping, I have a few suggestions.ġ: Un-randomize Crow drops in a Randomized way. ![]() If you have not noticed, there is a large and growing speedrun community around your game.
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